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Quixote

0 Comments | This entry was posted on Feb 16 2010
Quixote

Quixote's Real World

Role: Designer / Programmer

Team: Melissa Fuss, Chelsea Howe, Carson Kjep, Lane Lawley, Sam Roden

Website: http://quixote.manojalpa.net

Dev Summary: A complete PC game created with Gamemaker over 48 hours in Spring 2010

Concept: Quixote is a non-textual, single button game that takes only five minutes to complete. Based on the Game Jam theme of deception (and additionally ‘Rain, Spain, Plain’), the game follows Don Quixote and Sancho Panza through the Spanish countryside and, if you successfully destroy the windmills, Quixote’s own skewed reality. As Sancho Panza, you can command Quixote to charge; each successful hit to a windmill blade reinforces Quixote’s self deception, and the art of the game slowly morphs over time into the elegant and famous style of Pablo Picasso.
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Influence

0 Comments | This entry was posted on Feb 07 2010
All the little Ids

Influence has 30 different id types.

Role: Producer / Musician / Designer

Team: Seth Batty, Melissa Fuss, Benjamin Kalb, Chelsea Howe, Jay O’Leary, Shushan Xu

Website: http://playinfluence.com

Company: ActionXL

Dev Summary: A complete PC game created with XNA over six months from Fall 2009 – Spring 2010

Concept: A single voice can change the world in this abstract, meditative real time strategy experience. Guide a lone id carrying your song through the bleak, sidling alongside neutral ids until they flash to your color and carry your melody in increasing numbers. Gain consensus against all odds, turning silence in symphony.
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