Posts Tagged ‘atomik’
Role: Designer / Producer / 3D Modeler
Team: Chelsea Howe, Raivo Lindemann, Hao Nguyen, Ian Sholtys, Shu Song
Dev Summary: A complete PC game created with XNA over 4 months in Spring 2009
Concept: Atomik, loosely based on string theory, places the user in a world with seven color-coded parallel dimensions. The user is in one dimension, and the other six correspond to the sides of a cube around it. Each dimension has a static amount of energy that can be collected, harnessed, and consumed by the user. A ball of energy at the center of each dimension represents its vitality. Molecules grow in complexity and difficulty, and an ultimate molecule waits in the center for powerful challengers.